![]() ![]() The lower left portion of the maze was what gave me the trouble. This might sound easy at the beginning, but I got stuck on this puzzle for about 20 minutes. The point is to trace through the maze collecting all the hexagons along the way, while making sure you go in between all the black and white dotted squares you separate all different colored squares into their own sections. The puzzle on it contains black/white dot squares and several hexagonal dots on the path. The real difficulty comes when hexagons are combined with other types of puzzles.īunker/Vault door puzzleA little before the puzzles mentioned above you will see a bunker door with a puzzle on it (left of the path that takes you from the entry area). This might sound easy at first, but things get complicated rather fast. The point is in tracing the line through the maze while collecting all the hexagonal dots. Green Panel Puzzle SolutionsThese are located in a small farming shack next to the blue panel puzzles. If you are stumped check out the solution for all of them in the screenshot bellow. The first couple of puzzles you solve are pretty straightforward, but by fifth puzzle you will probably spend more and more time on finding the solution. You can avoid them with empty squares or by using the edge. You are not allowed to draw a line between squares with same color dots inside them. I now understand that the point is in color separation) I am not racist but, you need to separate all the white squares from all the black squares (that sounds bad – doesn’t it?). ![]() BLUE BLOCKS IN WITNESS HOW TO(Update: my initial assumption on how to solve these was very wrong. The map bellow shows the location of the puzzles we’ll show solutions for:īlue Panel Puzzle solutionsThe point of these is to draw a line between squares that have white and black dots inside them. Proceed with caution because there are spoilers ahead. We found ourselves in that position many times while playing this game and that is why we provide these guides. Using a guide to solve them should be your last resort, when you are at your wits’ end. The greatest reward for a person playing The Witness is solving the puzzles. Check our guide for all puzzle solutions in the Witness if you need a hint for solving puzzles in other areas. In this guide we’ll show you the solution to all the black/white dot puzzles (or as some call them – blue panel puzzles) and green panel puzzles in the early sections of the game. Early culmination of combining these two is solving the puzzle on bunker doors found left of the path after you exit the starting area through unlocked force field. Why? Because the blue puzzle in the southwest corner (from your vantage point in the tower) has two solutions.These are frequently combined together in puzzles and are an important part of puzzle mechanics in early sections of the Witness. The Witness' built-in hints are etched on the side of the monument that points directly at the pressure puzzles.Īstute obelisk observers will note that there are five environmental puzzles on that side but only four pressure puzzles. The solutions appear below, but if you just want a nudge in the right direction, study the obelisk. ![]() ![]() You'll have to go back to the ground floor, reset the puzzles and walk a new path for each. That's because of the debris that puncture the puzzle boards. From your perch atop the tower, you'll notice that you can't trace a path through most of the puzzles you've already solved. The remaining five environmental puzzles are on the pressure puzzle side, and they require a bit of work on your part. Given that you have to be in the tower, you have to have solved and made your way through those mazes first. Alie Street Annie Wrap Over Bodice Midi Dress, Eclipse Blue. Two of the puzzles appear on the hedge maze side. Never Fully Dressed Colour Block Wrap Dress, Green. To solve then, you'll need to ascend the Keep's central tower. They appear on the obelisk outside of the Keep's eastern walls, on the path between the Keep and the Treehouses. The Keep holds seven environmental puzzles. They telegraph their presence with the same ball-and-path design as the game's ubiquitous puzzle boards. : ( I just can't see how you can satisfy the rules of both the yellow and blue tetris blocks I assume you have to take the blue ones away. The good news: If you know what to look for, they're fairly easy to find. I don't want the solution on a silver platter btw, but this door is so obnoxious. You have to look for them, given that environmental puzzles often appear in unlikely places. They aren't as explicit or obvious as the puzzle boards strewn about (which is a nice way of saying that they're easy to miss). In The Witness, the island and its structures can be puzzles, too. ![]()
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